Work on quest locations and the first, brokedown guildhall scene.

This commit is contained in:
2025-09-27 18:19:22 -04:00
parent 023e88b84e
commit 00ef506689
19 changed files with 854 additions and 121 deletions

View File

@@ -1,8 +1,9 @@
[gd_scene load_steps=8 format=3 uid="uid://cdtpyg5ohniax"]
[gd_scene load_steps=13 format=3 uid="uid://cdtpyg5ohniax"]
[ext_resource type="Script" uid="uid://ce0vugvrwvppb" path="res://scripts/questor_sprite.gd" id="1_0ev5i"]
[ext_resource type="Texture2D" uid="uid://bu0e077vc8qo1" path="res://graphics/questview/lvlup-circle.png" id="2_nqdtq"]
[ext_resource type="Texture2D" uid="uid://c5d0u7ir1y0t2" path="res://graphics/testchar.png" id="2_w1b7t"]
[ext_resource type="Texture2D" uid="uid://67wavev1pifc" path="res://external/questor-shadow.png" id="3_cr46e"]
[sub_resource type="Animation" id="Animation_7jhts"]
length = 0.001
@@ -18,6 +19,42 @@ tracks/0/keys = {
"update": 1,
"values": [0]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite2D:scale")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(1, 1)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite2D:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, -45)]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Sprite2D:self_modulate")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 1)]
}
[sub_resource type="Animation" id="Animation_gy3gd"]
resource_name = "idle"
@@ -50,6 +87,42 @@ tracks/0/keys = {
"update": 1,
"values": [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 1]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite2D:self_modulate")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.2, 0.4, 0.53333336, 0.6666667),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0.88235295), Color(1, 1, 1, 0.78431374), Color(1, 1, 1, 1), Color(1, 1, 1, 0.78431374), Color(1, 1, 1, 1), Color(1, 1, 1, 0.88235587)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite2D:scale")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.2, 0.4, 0.53333336, 0.6666062),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 0,
"values": [Vector2(1, 1), Vector2(0.9, 0.9), Vector2(1, 1), Vector2(0.9, 0.9), Vector2(1, 1), Vector2(1, 1)]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Sprite2D:position")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.20000002, 0.4, 0.53333336),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 0,
"values": [Vector2(0, -45), Vector2(0, -40), Vector2(0, -45), Vector2(0, -40), Vector2(0, -45)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_pylgq"]
_data = {
@@ -58,8 +131,25 @@ _data = {
&"running": SubResource("Animation_5om5g")
}
[sub_resource type="Gradient" id="Gradient_nqdtq"]
offsets = PackedFloat32Array(0)
colors = PackedColorArray(0, 0, 0, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_36qe6"]
gradient = SubResource("Gradient_nqdtq")
width = 1
[sub_resource type="Gradient" id="Gradient_yy18h"]
offsets = PackedFloat32Array(1)
colors = PackedColorArray(1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_3ywd1"]
gradient = SubResource("Gradient_yy18h")
width = 1
[node name="QuestorSprite" type="Control"]
layout_mode = 3
anchors_preset = 0
offset_left = 89.0
offset_top = 274.0
offset_right = 89.0
@@ -76,6 +166,11 @@ texture = ExtResource("2_nqdtq")
hframes = 4
vframes = 2
[node name="Sprite2D" type="Sprite2D" parent="."]
modulate = Color(0, 0, 0, 0.39215687)
position = Vector2(0, -45)
texture = ExtResource("3_cr46e")
[node name="Sprite" type="Sprite2D" parent="."]
position = Vector2(0, -53)
texture = ExtResource("2_w1b7t")
@@ -90,3 +185,15 @@ autoplay = "running"
[node name="BannerOffset" type="Node2D" parent="."]
position = Vector2(0, -94)
[node name="LifeBar" type="TextureProgressBar" parent="."]
layout_mode = 0
offset_left = -37.0
offset_top = 16.0
offset_right = 38.0
offset_bottom = 26.0
nine_patch_stretch = true
texture_under = SubResource("GradientTexture1D_36qe6")
texture_progress = SubResource("GradientTexture1D_3ywd1")
tint_over = Color(1, 0, 0, 1)
tint_progress = Color(1, 0, 0, 1)