[gd_scene load_steps=3 format=3 uid="uid://c5ienwpgidanx"] [ext_resource type="Texture2D" uid="uid://bxs0jj4y4clvv" path="res://visuals/images/icons/detect button.png" id="1_tmc0a"] [ext_resource type="Texture2D" uid="uid://bxxm3c2lpmr4f" path="res://visuals/images/icons/lit detect button.png" id="2_75gk1"] [node name="DisarmIcon" type="TextureButton"] custom_minimum_size = Vector2(32, 32) toggle_mode = true texture_normal = ExtResource("1_tmc0a") texture_pressed = ExtResource("2_75gk1") ignore_texture_size = true stretch_mode = 0