extends TextureRect @export var blink_time : float = 0.2 var tween : Tween func _ready() -> void: tween = create_tween() tween.tween_property(self, "modulate:a", 0, 0) tween.tween_interval(blink_time) tween.tween_property(self, "modulate:a", 1, 0) tween.tween_interval(blink_time) tween.set_loops(-1)