[gd_resource type="NoiseTexture2D" load_steps=2 format=3 uid="uid://i0esgu8xi4dp"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_77w2v"] noise_type = 5 seed = 212 frequency = 0.154 fractal_octaves = 1 [resource] width = 32 height = 32 generate_mipmaps = false noise = SubResource("FastNoiseLite_77w2v")