[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://b8e84edfrnn1a"] [ext_resource type="Shader" uid="uid://bv268o3fy46uq" path="res://visuals/shaders/player.gdshader" id="1_v6pdu"] [resource] resource_local_to_scene = true render_priority = 1 shader = ExtResource("1_v6pdu") shader_parameter/color = Color(1.0762503, 0, 0.64059925, 1) shader_parameter/strength = 0.0