[gd_scene load_steps=6 format=3 uid="uid://it78s1mv5ix3"] [ext_resource type="Shader" uid="uid://b2g6yddun2l6e" path="res://visuals/shaders/noise.gdshader" id="1_5s6pw"] [ext_resource type="AudioStream" uid="uid://g0kyo8v0oysp" path="res://audio/sounds/static.wav" id="2_0pfu4"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_3yumr"] shader = ExtResource("1_5s6pw") shader_parameter/granularity = 20.0000007125 shader_parameter/opacity_limit = 0.0 [sub_resource type="Gradient" id="Gradient_cs5ya"] offsets = PackedFloat32Array(0) colors = PackedColorArray(0, 0, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_ig5kc"] gradient = SubResource("Gradient_cs5ya") width = 1 [node name="Blinder" type="TextureRect"] z_index = 4096 material = SubResource("ShaderMaterial_3yumr") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 texture = SubResource("GradientTexture1D_ig5kc") expand_mode = 1 [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] stream = ExtResource("2_0pfu4") volume_db = 15.0 pitch_scale = 1.48 autoplay = true