; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [animation] compatibility/default_parent_skeleton_in_mesh_instance_3d=true [application] config/name="Net Gunner" run/main_scene="uid://dd40q2mv84pmc" config/features=PackedStringArray("4.6", "Forward Plus") config/icon="res://visuals/images/icon.svg" [autoload] Game="*res://scripts/autos/game.gd" Multiplayer="*res://scripts/autos/multiplayer.gd" [display] window/size/viewport_width=1920 window/size/viewport_height=1080 window/size/resizable=false window/size/maximize_disabled=true [dotnet] project/assembly_name="Trap Gunner" [editor_plugins] enabled=PackedStringArray("res://addons/nodetunnel/plugin.cfg") [global_group] level_spawner="" scenes="" combat="Combat valid targets." 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