[gd_resource type="NoiseTexture2D" load_steps=2 format=3 uid="uid://c4r0yuw28xqrc"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_5rac8"] noise_type = 2 frequency = 0.0004 fractal_type = 2 fractal_octaves = 6 fractal_lacunarity = 2.23 fractal_gain = 0.925 [resource] noise = SubResource("FastNoiseLite_5rac8") seamless = true seamless_blend_skirt = 0.326