[gd_scene load_steps=4 format=3 uid="uid://cfunlbp8arnlh"] [ext_resource type="Script" uid="uid://dqmdowebyfwbq" path="res://scripts/projectile.gd" id="1_tc5n7"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fnprb"] albedo_color = Color(1, 0.54124093, 0.4767593, 1) emission_enabled = true emission = Color(1, 0, 0, 1) emission_energy_multiplier = 2.69 [sub_resource type="BoxShape3D" id="BoxShape3D_7i3j4"] size = Vector3(0.15, 0.15, 0.15) [node name="Bullet" type="RigidBody3D"] gravity_scale = 0.0 contact_monitor = true max_contacts_reported = 3 script = ExtResource("1_tc5n7") [node name="CSGSphere3D" type="CSGSphere3D" parent="."] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) radius = 0.05 radial_segments = 4 rings = 3 material = SubResource("StandardMaterial3D_fnprb") [node name="HitArea" type="Area3D" parent="."] collision_layer = 0 collision_mask = 2 [node name="CollisionShape3D" type="CollisionShape3D" parent="HitArea"] shape = SubResource("BoxShape3D_7i3j4") [node name="CollisionShape3D2" type="CollisionShape3D" parent="."] shape = SubResource("BoxShape3D_7i3j4") [node name="OmniLight3D" type="OmniLight3D" parent="."] light_color = Color(1, 0, 0, 1) light_energy = 1.5 light_indirect_energy = 0.0 light_volumetric_fog_energy = 0.0 light_size = 0.2 omni_range = 0.4 [connection signal="body_entered" from="." to="." method="_on_body_entered"] [connection signal="body_entered" from="HitArea" to="." method="_on_hit_area_entered"]