[gd_scene format=3 uid="uid://cl82y5gxnb8d6"] [ext_resource type="Script" uid="uid://tb7n6ybv43ch" path="res://experimental/BinbunVFX/shared/script/vfx_controller.gd" id="1_gkc2v"] [ext_resource type="Shader" uid="uid://de7cy2qqnf2p5" path="res://experimental/BinbunVFX/impact_explosions/src/shader/explosion_core_particle.gdshader" id="1_k4fxl"] [ext_resource type="Shader" uid="uid://b1sjgiq8o4tvd" path="res://experimental/BinbunVFX/impact_explosions/src/shader/explosion_smoke.gdshader" id="2_ppd7v"] [ext_resource type="Shader" uid="uid://d28ltkmbbdcjb" path="res://experimental/BinbunVFX/impact_explosions/src/shader/sparks.gdshader" id="3_f3136"] [ext_resource type="Texture2D" uid="uid://85fb3gemkbhp" path="res://experimental/BinbunVFX/shared/texture/cracks_01.png" id="4_g57xf"] [ext_resource type="Texture2D" uid="uid://bbxo5nkvy537a" path="res://experimental/BinbunVFX/shared/texture/cracks_emission_01.png" id="5_gkc2v"] [ext_resource type="Script" uid="uid://bdk8hhttligw" path="res://experimental/BinbunVFX/shared/script/vfx_light.gd" id="7_3n50y"] [sub_resource type="Gradient" id="Gradient_ppd7v"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_f3136"] frequency = 0.005 fractal_type = 2 fractal_octaves = 2 fractal_weighted_strength = 0.66 domain_warp_enabled = true domain_warp_amplitude = 19.465 domain_warp_frequency = 0.02 domain_warp_fractal_octaves = 1 domain_warp_fractal_lacunarity = 6.89 domain_warp_fractal_gain = 0.765 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_m2d33"] noise = SubResource("FastNoiseLite_f3136") color_ramp = SubResource("Gradient_ppd7v") seamless = true [sub_resource type="ShaderMaterial" id="ShaderMaterial_g57xf"] resource_local_to_scene = true render_priority = 0 shader = ExtResource("1_k4fxl") shader_parameter/noise_texture = SubResource("NoiseTexture2D_m2d33") shader_parameter/primary_color = Color(1, 0.529412, 0, 1) shader_parameter/texture_scale = Vector2(1, 1) shader_parameter/proximity_fade = false shader_parameter/proximity_fade_distance = 1.0 shader_parameter/alpha_mode = 0 [sub_resource type="Curve" id="Curve_gkc2v"] _data = [Vector2(0, 0), 0.0, 0.10399, 0, 0, Vector2(0.159574, 0.119442), 1.68494, 1.68494, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_3n50y"] curve = SubResource("Curve_gkc2v") [sub_resource type="Curve" id="Curve_lt01u"] _data = [Vector2(0, 0.516029), 0.0, 7.81198, 0, 0, Vector2(0.167553, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_13ab5"] curve = SubResource("Curve_lt01u") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_8n3be"] angle_min = -720.0 angle_max = 799.5 spread = 180.0 flatness = 1.0 gravity = Vector3(0, 0, 0) scale_min = 0.9 scale_curve = SubResource("CurveTexture_13ab5") alpha_curve = SubResource("CurveTexture_3n50y") [sub_resource type="SphereMesh" id="SphereMesh_hvte5"] radius = 0.6 height = 1.2 [sub_resource type="FastNoiseLite" id="FastNoiseLite_m2d33"] noise_type = 0 seed = 2 fractal_octaves = 3 fractal_gain = 0.55 domain_warp_enabled = true domain_warp_type = 1 domain_warp_amplitude = 10.0 domain_warp_frequency = 0.02 domain_warp_fractal_octaves = 2 domain_warp_fractal_lacunarity = 4.165 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_g57xf"] noise = SubResource("FastNoiseLite_m2d33") seamless = true normalize = false [sub_resource type="FastNoiseLite" id="FastNoiseLite_gkc2v"] frequency = 0.005 fractal_type = 2 fractal_octaves = 2 domain_warp_enabled = true domain_warp_type = 1 domain_warp_frequency = 0.005 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_3n50y"] width = 128 height = 128 noise = SubResource("FastNoiseLite_gkc2v") seamless = true invert = true [sub_resource type="ShaderMaterial" id="ShaderMaterial_lt01u"] render_priority = 0 shader = ExtResource("2_ppd7v") shader_parameter/noise_texture = SubResource("NoiseTexture2D_3n50y") shader_parameter/glow_noise_texture = SubResource("NoiseTexture2D_g57xf") shader_parameter/primary_color = Color(1, 0.529412, 0, 1) shader_parameter/tertiary_color = Color(0.227451, 0.223529, 0.180392, 1) shader_parameter/time_scale = Vector2(0, 0.3) shader_parameter/texture_scale = Vector2(1, 1) shader_parameter/noise_scale = 1.0 shader_parameter/proximity_fade = false shader_parameter/proximity_fade_distance = 4.0 shader_parameter/alpha_mode = 0 [sub_resource type="Curve" id="Curve_3n50y"] _data = [Vector2(0, 1), 0.0, -0.69537, 0, 0, Vector2(1, 0), -0.685899, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_lt01u"] curve = SubResource("Curve_3n50y") [sub_resource type="Gradient" id="Gradient_13ab5"] offsets = PackedFloat32Array(0, 0.494872, 1) colors = PackedColorArray(1, 1, 1, 1, 0.623529, 0.921569, 0.921569, 0.47451, 0.87451, 0.87451, 0.87451, 0.258824) [sub_resource type="GradientTexture1D" id="GradientTexture1D_8n3be"] gradient = SubResource("Gradient_13ab5") [sub_resource type="Gradient" id="Gradient_hvte5"] offsets = PackedFloat32Array(0.133333, 0.735897) colors = PackedColorArray(1, 0, 0, 1, 0, 0, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_kxca7"] gradient = SubResource("Gradient_hvte5") [sub_resource type="Curve" id="Curve_34yqr"] _data = [Vector2(0, 0.206825), 0.0, 1.8623, 0, 0, Vector2(1, 1), 0.143345, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_6iprs"] curve = SubResource("Curve_34yqr") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_f2s7u"] angle_min = -720.0 angle_max = 720.0 spread = 180.0 flatness = 1.0 initial_velocity_max = 1.0 gravity = Vector3(0, 0, 0) damping_min = 5.0 damping_max = 10.0 scale_max = 1.2 scale_curve = SubResource("CurveTexture_6iprs") color_ramp = SubResource("GradientTexture1D_kxca7") color_initial_ramp = SubResource("GradientTexture1D_8n3be") alpha_curve = SubResource("CurveTexture_lt01u") [sub_resource type="SphereMesh" id="SphereMesh_13ab5"] radius = 1.6 height = 2.2 radial_segments = 32 rings = 16 [sub_resource type="Gradient" id="Gradient_f3136"] colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1) [sub_resource type="GradientTexture2D" id="GradientTexture2D_m2d33"] gradient = SubResource("Gradient_f3136") fill = 1 fill_from = Vector2(0.5, 0.5) fill_to = Vector2(0.5, 0) [sub_resource type="ShaderMaterial" id="ShaderMaterial_gkc2v"] render_priority = 0 shader = ExtResource("3_f3136") shader_parameter/shape_texture = SubResource("GradientTexture2D_m2d33") shader_parameter/primary_color = Color(1, 0.529412, 0, 1) shader_parameter/secondary_color = Color(1, 0.337255, 0, 1) [sub_resource type="Curve" id="Curve_13ab5"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -2.87029, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_8n3be"] curve = SubResource("Curve_13ab5") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_hvte5"] particle_flag_align_y = true angle_min = -720.0 angle_max = 720.0 spread = 180.0 initial_velocity_min = 10.0 initial_velocity_max = 15.0 damping_min = 15.0 damping_max = 20.0 scale_min = 0.2 scale_curve = SubResource("CurveTexture_8n3be") [sub_resource type="QuadMesh" id="QuadMesh_kxca7"] size = Vector2(0.05, 0.4) [sub_resource type="Animation" id="Animation_ppd7v"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Core:emitting") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Smoke:emitting") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Sparks:emitting") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("Decal:emission_energy") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [4.0] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("Decal:albedo_mix") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [1.0] } tracks/5/type = "value" tracks/5/imported = false tracks/5/enabled = true tracks/5/path = NodePath("Light:light_multiplier") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [1.0] } [sub_resource type="Animation" id="Animation_k4fxl"] resource_name = "main" length = 1.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Core:emitting") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Smoke:emitting") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0.0666667), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Sparks:emitting") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("Decal:emission_energy") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0, 0.8, 1.2), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [4.0, 0.0, 0.0] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("Decal:albedo_mix") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0, 0.8, 1.2), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [1.0, 0.0, 0.0] } tracks/5/type = "value" tracks/5/imported = false tracks/5/enabled = true tracks/5/path = NodePath("Light:light_multiplier") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "times": PackedFloat32Array(0, 0.8), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [1.0, 0.0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_ppd7v"] _data = { &"RESET": SubResource("Animation_ppd7v"), &"main": SubResource("Animation_k4fxl") } [node name="VFXExplosion_04" type="Node3D" unique_id=1390196907] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) script = ExtResource("1_gkc2v") preview = false one_shot = true primary_color = Color(1, 0.529412, 0, 1) secondary_color = Color(1, 0.337255, 0, 1) tertiary_color = Color(0.227451, 0.223529, 0.180392, 1) light_color = Color(1, 0.529412, 0, 1) [node name="Core" type="GPUParticles3D" parent="." unique_id=2042306723] material_override = SubResource("ShaderMaterial_g57xf") emitting = false amount = 1 lifetime = 0.8 one_shot = true explosiveness = 0.8 process_material = SubResource("ParticleProcessMaterial_8n3be") draw_pass_1 = SubResource("SphereMesh_hvte5") [node name="Smoke" type="GPUParticles3D" parent="." unique_id=1343205197] layers = 540672 material_override = SubResource("ShaderMaterial_lt01u") emitting = false amount = 3 lifetime = 0.8 one_shot = true explosiveness = 1.0 process_material = SubResource("ParticleProcessMaterial_f2s7u") draw_pass_1 = SubResource("SphereMesh_13ab5") [node name="Sparks" type="GPUParticles3D" parent="." unique_id=1417955337] layers = 540672 material_override = SubResource("ShaderMaterial_gkc2v") emitting = false amount = 16 lifetime = 0.4 one_shot = true explosiveness = 1.0 transform_align = 3 process_material = SubResource("ParticleProcessMaterial_hvte5") draw_pass_1 = SubResource("QuadMesh_kxca7") [node name="Decal" type="Decal" parent="." unique_id=177625817] sorting_offset = -1.0 texture_albedo = ExtResource("4_g57xf") texture_emission = ExtResource("5_gkc2v") emission_energy = 4.0 modulate = Color(1, 0.32549, 0, 1) cull_mask = 507903 [node name="Light" type="OmniLight3D" parent="." unique_id=1733467689] light_color = Color(1, 0.529412, 0, 1) light_energy = 4.0 light_size = 4.0 light_cull_mask = 4294426623 omni_range = 8.0 script = ExtResource("7_3n50y") base_energy = 4.0 [node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1784558047] libraries/ = SubResource("AnimationLibrary_ppd7v")